The end of map vote func is broken. Here where me settings and results:
// Amount of maps to be inside the end of map vote
xa_amount_of_maps 2
// Whether or not you wish to enable automatic end of map voting.
// 0 = disabled
// 1 = enabled
xa_end_of_map_vote 1
// The number of previous maps played to be ignored from the random vote
xa_ignore_last_map_amount 0
// Amount of rounds before mp_maxrounds that the vote will appear.
// If you do not wish to use this feature use a value of 0
xa_rounds_before_mp_maxrounds 0
// Amount of rounds before mp_winlimit that the vote will appear.
// If you do not wish to use this feature use a value of 0
xa_rounds_before_mp_winlimit 0
// Amount of seconds before the end of the map that the vote will appear.
// If you do not wish to use this feature use a value of 0
xa_time_before_end_of_map_vote 60
// The sound that will be played when a vote is ended
xa_vote_end_sound "ambient/alarms/warningbell1.wav"
// The map file for all of your votes from ../<directory>/
// e.g, from ../cstrike/
xa_vote_map_file "maplist.txt"
// The sound that will be played when a vote is started
xa_vote_start_sound "ambient/machines/teleport4.wav"
// How long in seconds that a vote will last for.
xa_vote_timer 30
// Timelimit is how many minutes for a map.
mp_timelimit 1.5
// When a team reaches this amount of wins (before the timelimit or the roundlimit is
// reached), it has won the map. 0=disabled
mp_winlimit 0
// When two teams finish playing this amount of rounds (before the timelimit or the
// winlimit is reached) the map ends. 0=disabled
mp_maxrounds 0
Round started I waited 30 secs no vote.
// Amount of maps to be inside the end of map vote
xa_amount_of_maps 2
// Whether or not you wish to enable automatic end of map voting.
// 0 = disabled
// 1 = enabled
xa_end_of_map_vote 1
// The number of previous maps played to be ignored from the random vote
xa_ignore_last_map_amount 0
// Amount of rounds before mp_maxrounds that the vote will appear.
// If you do not wish to use this feature use a value of 0
xa_rounds_before_mp_maxrounds 0
// Amount of rounds before mp_winlimit that the vote will appear.
// If you do not wish to use this feature use a value of 0
xa_rounds_before_mp_winlimit 5
// Amount of seconds before the end of the map that the vote will appear.
// If you do not wish to use this feature use a value of 0
xa_time_before_end_of_map_vote 0
// The sound that will be played when a vote is ended
xa_vote_end_sound "ambient/alarms/warningbell1.wav"
// The map file for all of your votes from ../<directory>/
// e.g, from ../cstrike/
xa_vote_map_file "maplist.txt"
// The sound that will be played when a vote is started
xa_vote_start_sound "ambient/machines/teleport4.wav"
// How long in seconds that a vote will last for.
xa_vote_timer 30
// Timelimit is how many minutes for a map.
mp_timelimit 60
// When a team reaches this amount of wins (before the timelimit or the roundlimit is
// reached), it has won the map. 0=disabled
mp_winlimit 6
// When two teams finish playing this amount of rounds (before the timelimit or the
// winlimit is reached) the map ends. 0=disabled
mp_maxrounds 0
Round started I slayed everyone next round no vote.
// Amount of maps to be inside the end of map vote
xa_amount_of_maps 2
// Whether or not you wish to enable automatic end of map voting.
// 0 = disabled
// 1 = enabled
xa_end_of_map_vote 1
// The number of previous maps played to be ignored from the random vote
xa_ignore_last_map_amount 0
// Amount of rounds before mp_maxrounds that the vote will appear.
// If you do not wish to use this feature use a value of 0
xa_rounds_before_mp_maxrounds 5
// Amount of rounds before mp_winlimit that the vote will appear.
// If you do not wish to use this feature use a value of 0
xa_rounds_before_mp_winlimit 0
// Amount of seconds before the end of the map that the vote will appear.
// If you do not wish to use this feature use a value of 0
xa_time_before_end_of_map_vote 0
// The sound that will be played when a vote is ended
xa_vote_end_sound "ambient/alarms/warningbell1.wav"
// The map file for all of your votes from ../<directory>/
// e.g, from ../cstrike/
xa_vote_map_file "maplist.txt"
// The sound that will be played when a vote is started
xa_vote_start_sound "ambient/machines/teleport4.wav"
// How long in seconds that a vote will last for.
xa_vote_timer 30
// Timelimit is how many minutes for a map.
mp_timelimit 60
// When a team reaches this amount of wins (before the timelimit or the roundlimit is
// reached), it has won the map. 0=disabled
mp_winlimit 0
// When two teams finish playing this amount of rounds (before the timelimit or the
// winlimit is reached) the map ends. 0=disabled
mp_maxrounds 6
Round started I slayed everyone next round no vote.